New POST /reels + GET /reels/{id} (+ /video) build an MP4 slideshow of a
memory span (day/week/month), narrated by the LLM in a cloned voice.
Pipeline (src/reels/): a selector resolves which photos + reel metadata,
the scripter writes one narration line per photo via a single LLM call
(reusing each photo's cached insight as context — no fresh vision calls,
so reel generation stays off the GPU's vision slot), each line is
synthesized to speech, and the renderer assembles stills + narration via
ffmpeg. Jobs run in the background (mirroring the TTS speech-job
registry) since a reel takes minutes; the finished MP4 is cached on disk
keyed by the selection so a repeat request is instant.
The segment model is media-typed (Photo today) so a video-clip segment
(phase 2) and a nightly pre-render (phase 3) slot in without reworking
the pipeline. Ken Burns motion is implemented but defaulted off pending a
visual check on the GPU box.
Supporting changes:
- memories: extract gather_memory_items() so the reel selector reuses the
exact window/exclusion/tz/sort logic behind /memories.
- ai::tts: add synthesize_serialized() so reel narration honors the same
single-GPU permit + write lease as user TTS requests.
- video::ffmpeg: make get_duration_seconds() pub for narration timing.
- AppState: reels_path (REELS_DIRECTORY, defaults beside preview clips).
Pure logic (cache key, script parsing, ffmpeg arg/filter construction,
even sampling, segment timing) is unit-tested (26 tests). The runtime
path (ffmpeg render, TTS, LLM) needs a real run on the GPU host to verify
end-to-end — not exercisable in CI.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
`get_duration_seconds` now returns `Option<f64>` and falls back from
`format=duration` to `stream=duration`. Empty stdout no longer
parse-panics with "cannot parse float from empty string", which was
poisoning the preview-clip row with status=failed and re-queueing every
full scan (notably for GoPro LRV files). `generate_preview_clip` handles
the unknown-duration case by transcoding the whole file (capped at 10s).
`generate_video_thumbnail` seeks to ~50% of the probed duration instead
of a hardcoded `-ss 3`, with a first-frame fallback when the probe
returns nothing. Fixes the loop where short Snapchat clips (<3s) got
"missing thumbnail" logged on every scan because ffmpeg exited 0
without writing a frame, and never wrote the .unsupported sentinel
either.
Adds unit tests for `parse_ffprobe_duration` covering the empty-output,
N/A, multi-line, non-positive, and non-finite cases.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Silence forward-looking dead_code on unused DAO modules, annotate
individual placeholder items, rewrite tautological assert!(true/false)
in token tests as panic! arms, and pick up fmt drift.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- cargo fmt applied across all modified source files
- Collapse nested if let Some / if !is_empty into a single let-chain (clippy::collapsible_match)
- All other warnings are pre-existing dead-code lint on unused trait methods
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add format=yuv420p to preview clip filter chains to convert 10-bit
sources to 8-bit before encoding, since NVENC doesn't support 10-bit
H.264.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Backend (Rust/Actix-web):
- Add video_preview_clips table and PreviewDao for tracking preview generation
- Add ffmpeg preview clip generator: 10 equally-spaced 1s segments at 480p with CUDA NVENC auto-detection
- Add PreviewClipGenerator actor with semaphore-limited concurrent processing
- Add GET /video/preview and POST /video/preview/status endpoints
- Extend file watcher to detect and queue previews for new videos
- Use relative paths consistently for DB storage (matching EXIF convention)
Frontend (React Native/Expo):
- Add VideoWall grid view with 2-3 column layout of looping preview clips
- Add VideoWallItem component with ActiveVideoPlayer sub-component for lifecycle management
- Add useVideoWall hook for batch status polling with 5s refresh
- Add navigation button in grid header (visible when videos exist)
- Use TextureView surface type to fix Android z-ordering issues
- Optimize memory: players only mount while visible via FlatList windowSize
- Configure ExoPlayer buffer options and caching for short clips
- Tap to toggle audio focus, long press to open in full viewer
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>