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ImageApi/src/reels/render.rs
T
Cameron CordesandClaude Opus 5.5 985f366bc2 chore(video): drop unused Ffmpeg::_generate_playlist, fix reels comment
_generate_playlist was a private, never-called predecessor of the HLS
path in video/actors.rs. Its leftover args (-hls_list_size 100, width
1080 scale, libx264 only) no longer described how playlists are built.
Removing it also drops the now-unused std::process::Output import.

The reels encoder comment said its NVENC settings matched the HLS
transcode; reels use preset p4, HLS uses p1. Only the quality target
(cq 23) is shared.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 11:07:05 -04:00

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//! ffmpeg assembly for memory reels.
//!
//! Two-stage, per-segment design: each segment is rendered to its own
//! normalized MP4 (identical codec/resolution/fps/timebase), then the segments
//! are joined with the concat demuxer (stream copy, no re-encode). Rendering
//! per segment — rather than one monster filtergraph — keeps each ffmpeg
//! invocation simple to reason about, parallelizes naturally, and means a
//! video-clip segment type (phase 2) slots in as just a different per-segment
//! builder without touching the concat stage.
//!
//! The arg builders are pure (`Vec<String>` out) so the exact ffmpeg command
//! is unit-testable; the runners spawn ffmpeg and surface stderr on failure.
use anyhow::{Context, Result, bail};
use std::path::Path;
use tokio::process::Command;
/// Re-exported so the reel pipeline reaches NVENC detection through this module
/// rather than depending on `video::ffmpeg` directly.
pub use crate::video::ffmpeg::is_nvenc_available;
/// Reel canvas. Portrait, because reels are watched on a phone held upright —
/// a landscape canvas letterboxes to a thin ~25%-height band there. Each photo
/// is fitted sharp and centered over a blurred, zoomed copy of itself (see
/// [`photo_filter_chain`]) so the frame is always filled regardless of the
/// photo's orientation, without cropping the subject.
pub const REEL_WIDTH: u32 = 1080;
pub const REEL_HEIGHT: u32 = 1920;
pub const REEL_FPS: u32 = 30;
/// A beat's screen time is its narration length plus a short breath, with a
/// floor so a terse line still lingers. No ceiling: the beat always covers the
/// full narration so speech is never truncated — the scripter is asked to keep
/// lines short instead.
pub const MIN_SEGMENT_SECONDS: f64 = 2.5;
const NARRATION_TAIL_SECONDS: f64 = 0.6;
/// Fade durations baked into each photo. A held (single-photo) beat gets a
/// gentle dip; burst photos get a much snappier fade so the difference between
/// a held shot and a quick burst is obvious.
const SINGLE_FADE_SECONDS: f64 = 0.35;
const BURST_FADE_SECONDS: f64 = 0.12;
/// Video-clip framing. Fallback cap on how much of a clip we read when the
/// source length can't be probed; with a known length, a clip instead plays for
/// as much of its beat as its footage allows (see [`clip_beat_plan`]). Its live
/// audio is ducked to `CLIP_DUCK_VOLUME` under the narration.
pub const CLIP_SECONDS: f64 = 5.0;
const CLIP_DUCK_VOLUME: f64 = 0.35;
/// Floor on how long each burst photo stays up, so a long line over many photos
/// doesn't flash them subliminally. If the narration is too short to give every
/// photo this much, the beat is stretched to fit.
const MIN_BURST_PHOTO_SECONDS: f64 = 0.6;
/// Base screen time for a beat given its narration length: narration + breath,
/// floored. Used as the lower bound on a beat's total duration.
pub fn segment_duration(narration_secs: f64) -> f64 {
let d = narration_secs + NARRATION_TAIL_SECONDS;
if d.is_finite() && d > MIN_SEGMENT_SECONDS {
d
} else {
MIN_SEGMENT_SECONDS
}
}
/// Split a beat into per-photo durations. The beat lasts at least its narration
/// (so speech isn't cut) and at least `n × MIN_BURST_PHOTO_SECONDS` (so a fast
/// burst stays legible); the photos share that total evenly. Returns
/// `(total_seconds, per_photo_seconds)`.
pub fn beat_durations(narration_secs: f64, n_photos: usize) -> (f64, Vec<f64>) {
let n = n_photos.max(1);
let base = segment_duration(narration_secs);
let min_total = n as f64 * MIN_BURST_PHOTO_SECONDS;
let total = if base > min_total { base } else { min_total };
let each = total / n as f64;
(total, vec![each; n])
}
/// Fade length to use for a beat of `n_photos` (gentle when held, snappy in a
/// burst).
fn fade_for(n_photos: usize) -> f64 {
if n_photos > 1 {
BURST_FADE_SECONDS
} else {
SINGLE_FADE_SECONDS
}
}
/// Options controlling per-segment rendering.
#[derive(Debug, Clone, Copy)]
pub struct SegmentOpts {
pub width: u32,
pub height: u32,
pub fps: u32,
pub nvenc: bool,
}
impl Default for SegmentOpts {
fn default() -> Self {
Self {
width: REEL_WIDTH,
height: REEL_HEIGHT,
fps: REEL_FPS,
nvenc: false,
}
}
}
/// Filter chain for one photo (input `idx`) producing the labelled output
/// `[v{idx}]`. Splits the still into a background and foreground: the background
/// is scaled to *cover* the canvas and heavily blurred; the foreground is
/// scaled to *fit* and overlaid centered. This fills the portrait frame for any
/// photo orientation — no black bars, no cropping of the subject — then a fade
/// in/out softens the cut. Intermediate labels are suffixed with `idx` so
/// several chains coexist in one `filter_complex`.
///
/// `fps` is normalized BEFORE the fades so the brightness ramp is computed on a
/// true {fps}-frame timeline; otherwise the fade is sampled at the looped
/// still's coarse cadence and duplicated up, which reads as a steppy dip.
fn photo_filter_chain(idx: usize, opts: &SegmentOpts, duration: f64, fade: f64) -> String {
let (w, h, fps) = (opts.width, opts.height, opts.fps);
let fade_out_start = (duration - fade).max(0.0);
format!(
"[{idx}:v]split=2[bg{idx}][fg{idx}];\
[bg{idx}]scale={w}:{h}:force_original_aspect_ratio=increase,\
crop={w}:{h},boxblur=20:2[bgb{idx}];\
[fg{idx}]scale={w}:{h}:force_original_aspect_ratio=decrease[fgs{idx}];\
[bgb{idx}][fgs{idx}]overlay=(W-w)/2:(H-h)/2,\
fps={fps},\
fade=t=in:st=0:d={fade},\
fade=t=out:st={fade_out_start:.3}:d={fade},\
setsar=1,format=yuv420p[v{idx}]"
)
}
/// Full `filter_complex` for a beat of `per_photo` durations: one chain per
/// photo, concatenated into `[v]`, with the narration (the last input, index
/// `per_photo.len()`) padded with trailing silence into `[a]`. A single-photo
/// beat degenerates to one chain + `concat=n=1` (a passthrough).
pub fn beat_filtergraph(opts: &SegmentOpts, per_photo: &[f64]) -> String {
let n = per_photo.len().max(1);
let fade = fade_for(n);
let chains: Vec<String> = per_photo
.iter()
.enumerate()
.map(|(i, &d)| photo_filter_chain(i, opts, d, fade))
.collect();
let concat_inputs: String = (0..n).map(|i| format!("[v{i}]")).collect();
format!(
"{chains};{concat_inputs}concat=n={n}:v=1:a=0[v];[{n}:a]apad[a]",
chains = chains.join(";")
)
}
fn video_encoder_args(nvenc: bool) -> Vec<String> {
if nvenc {
// p4 ≈ balanced; cq 23 ≈ libx264 crf 21. Same quality target as the
// HLS transcode, which uses the faster p1 preset for throughput.
[
"-c:v",
"h264_nvenc",
"-preset",
"p4",
"-cq",
"23",
"-pix_fmt",
"yuv420p",
]
} else {
[
"-c:v", "libx264", "-crf", "21", "-preset", "veryfast", "-pix_fmt", "yuv420p",
]
}
.iter()
.map(|s| s.to_string())
.collect()
}
/// Build the ffmpeg args that render one beat: each photo looped for its slice
/// of the beat (filled to the portrait canvas with a blurred backdrop), the
/// slices concatenated, and the single narration muxed over the whole thing.
/// `total` bounds the output (and the apad'd audio) to the beat length.
pub fn build_beat_args(
image_paths: &[String],
audio_path: &str,
out_path: &str,
per_photo: &[f64],
total: f64,
opts: &SegmentOpts,
) -> Vec<String> {
let fps = opts.fps.to_string();
let mut args: Vec<String> = vec!["-y".into()];
if opts.nvenc {
args.extend(["-hwaccel".into(), "cuda".into()]);
}
// One looped-still input per photo, each bounded to its slice by an input
// `-t`; reading at the target `-framerate` gives the fades real frames to
// ramp across.
for (path, &dur) in image_paths.iter().zip(per_photo.iter()) {
args.extend([
"-framerate".into(),
fps.clone(),
"-loop".into(),
"1".into(),
"-t".into(),
format!("{dur:.3}"),
"-i".into(),
path.clone(),
]);
}
args.extend([
"-i".into(),
audio_path.into(),
"-filter_complex".into(),
beat_filtergraph(opts, per_photo),
"-map".into(),
"[v]".into(),
"-map".into(),
"[a]".into(),
"-t".into(),
format!("{total:.3}"),
// Force constant frame rate so the beat (and the concatenated reel)
// plays at a steady {fps} rather than a variable cadence.
"-r".into(),
fps,
]);
args.extend(video_encoder_args(opts.nvenc));
args.extend(
["-c:a", "aac", "-b:a", "160k", "-ar", "48000", "-shortest"]
.iter()
.map(|s| s.to_string()),
);
args.push(out_path.into());
args
}
/// Build the concat-demuxer args that join rendered segments losslessly.
/// `+faststart` moves the moov atom up front so the reel streams immediately
/// on the mobile client. The output muxer is forced with `-f mp4` because we
/// write to a `.tmp` path (atomic publish) whose extension ffmpeg can't map to
/// a format on its own.
pub fn build_concat_args(list_path: &str, out_path: &str) -> Vec<String> {
[
"-y",
"-f",
"concat",
"-safe",
"0",
"-i",
list_path,
"-c",
"copy",
"-movflags",
"+faststart",
"-f",
"mp4",
out_path,
]
.iter()
.map(|s| s.to_string())
.collect()
}
/// Render the concat list file body. Each line points the demuxer at one
/// segment; single quotes in paths are escaped per ffmpeg's concat syntax.
pub fn build_concat_list(segment_paths: &[String]) -> String {
let mut out = String::new();
for p in segment_paths {
let escaped = p.replace('\'', r"'\''");
out.push_str(&format!("file '{escaped}'\n"));
}
out
}
async fn run_ffmpeg(args: &[String], what: &str) -> Result<()> {
let output = Command::new("ffmpeg")
.args(args)
.output()
.await
.with_context(|| format!("spawning ffmpeg for {what}"))?;
if !output.status.success() {
bail!(
"ffmpeg {what} failed: {}",
String::from_utf8_lossy(&output.stderr)
);
}
Ok(())
}
/// Render one beat to `out_path`: its photos shown in sequence (a held shot for
/// one photo, a quick burst for several) under the single narration in
/// `audio_path`, whose measured length sets the beat's pacing.
pub async fn render_beat(
image_paths: &[std::path::PathBuf],
audio_path: &Path,
out_path: &Path,
narration_secs: f64,
opts: &SegmentOpts,
) -> Result<()> {
if image_paths.is_empty() {
bail!("render_beat called with no images");
}
let (total, per_photo) = beat_durations(narration_secs, image_paths.len());
let paths: Vec<String> = image_paths
.iter()
.map(|p| p.to_string_lossy().to_string())
.collect();
let args = build_beat_args(
&paths,
&audio_path.to_string_lossy(),
&out_path.to_string_lossy(),
&per_photo,
total,
opts,
);
run_ffmpeg(&args, "beat render").await
}
// --- Video-clip beats --------------------------------------------------------
/// Decide how long the clip plays and how long the whole beat lasts, from the
/// source video's length (if known) and the narration length. Returns
/// `(clip_dur, beat_total)`.
///
/// The beat always lasts long enough for the full narration. The clip plays for
/// as much of that beat as its footage covers — so the motion fills the screen
/// time rather than stopping early. We only freeze the last frame (the
/// `beat_total - clip_dur` gap, handled by `tpad` in [`clip_video_filter`]) when
/// the source video is genuinely shorter than the narration. Capping clip
/// playback at a fixed length while the narration ran longer was what produced
/// the second-or-two freeze that read as a glitchy pause before the transition.
pub fn clip_beat_plan(source_dur: Option<f64>, narration_secs: f64) -> (f64, f64) {
let want = segment_duration(narration_secs);
let clip_dur = match source_dur {
// Known length: play up to the whole beat, but never past the source.
Some(d) if d > 0.0 => d.min(want),
// Unknown length: read up to the fallback cap; tpad covers any shortfall.
_ => want.min(CLIP_SECONDS),
};
(clip_dur, want.max(clip_dur))
}
/// Video chain for a clip beat: fill the clip to the portrait canvas (blurred
/// backdrop, same look as photos), normalize fps, hold the last frame if the
/// narration outlasts the clip (`tpad`), then fade. Produces `[v]`.
fn clip_video_filter(opts: &SegmentOpts, clip_dur: f64, beat_total: f64) -> String {
let (w, h, fps) = (opts.width, opts.height, opts.fps);
let fade = SINGLE_FADE_SECONDS;
let hold = (beat_total - clip_dur).max(0.0);
let fade_out_start = (beat_total - fade).max(0.0);
// Freeze the final frame to cover narration that runs past the clip.
let tpad = if hold > 0.05 {
format!(",tpad=stop_mode=clone:stop_duration={hold:.3}")
} else {
String::new()
};
format!(
"[0:v]split=2[bg][fg];\
[bg]scale={w}:{h}:force_original_aspect_ratio=increase,\
crop={w}:{h},boxblur=20:2[bgb];\
[fg]scale={w}:{h}:force_original_aspect_ratio=decrease[fgs];\
[bgb][fgs]overlay=(W-w)/2:(H-h)/2,fps={fps}{tpad},\
fade=t=in:st=0:d={fade},fade=t=out:st={fade_out_start:.3}:d={fade},\
setsar=1,format=yuv420p[v]"
)
}
/// Audio chain for a clip beat. With a clip audio track, duck it under the
/// narration and mix; without one, just the narration. Produces `[a]`.
fn clip_audio_filter(has_audio: bool) -> String {
if has_audio {
format!(
"[0:a]volume={CLIP_DUCK_VOLUME}[duck];[1:a]apad[narr];\
[duck][narr]amix=inputs=2:duration=longest:normalize=0[a]"
)
} else {
"[1:a]apad[a]".to_string()
}
}
/// Full `filter_complex` for a clip beat (input 0 = clip, input 1 = narration).
pub fn clip_beat_filtergraph(
opts: &SegmentOpts,
clip_dur: f64,
beat_total: f64,
has_audio: bool,
) -> String {
format!(
"{};{}",
clip_video_filter(opts, clip_dur, beat_total),
clip_audio_filter(has_audio)
)
}
/// Build the ffmpeg args for a clip beat: the first `clip_dur` seconds of the
/// source video, filled to the portrait canvas with its live audio ducked under
/// the narration, bounded to `beat_total`.
pub fn build_clip_beat_args(
clip_path: &str,
audio_path: &str,
out_path: &str,
clip_dur: f64,
beat_total: f64,
has_audio: bool,
opts: &SegmentOpts,
) -> Vec<String> {
let fps = opts.fps.to_string();
let mut args: Vec<String> = vec!["-y".into()];
if opts.nvenc {
args.extend(["-hwaccel".into(), "cuda".into()]);
}
args.extend([
// Input `-t` limits the clip to its window; audio has none (apad fills).
"-t".into(),
format!("{clip_dur:.3}"),
"-i".into(),
clip_path.into(),
"-i".into(),
audio_path.into(),
"-filter_complex".into(),
clip_beat_filtergraph(opts, clip_dur, beat_total, has_audio),
"-map".into(),
"[v]".into(),
"-map".into(),
"[a]".into(),
"-t".into(),
format!("{beat_total:.3}"),
"-r".into(),
fps,
]);
args.extend(video_encoder_args(opts.nvenc));
args.extend(
["-c:a", "aac", "-b:a", "160k", "-ar", "48000"]
.iter()
.map(|s| s.to_string()),
);
args.push(out_path.into());
args
}
/// Whether a media file has at least one audio stream (so a clip beat knows
/// whether to mix in live audio). Defaults to `false` on any probe failure.
pub async fn has_audio_stream(path: &str) -> bool {
Command::new("ffprobe")
.args([
"-v",
"error",
"-select_streams",
"a",
"-show_entries",
"stream=index",
"-of",
"csv=p=0",
path,
])
.output()
.await
.map(|out| !out.stdout.is_empty())
.unwrap_or(false)
}
/// Render one clip beat: a section of `clip_path` (capped at [`CLIP_SECONDS`],
/// and to the source length) under the narration in `audio_path`. The beat
/// lasts at least the narration, freezing the clip's last frame if needed.
pub async fn render_clip_beat(
clip_path: &Path,
audio_path: &Path,
out_path: &Path,
narration_secs: f64,
opts: &SegmentOpts,
) -> Result<()> {
let clip_str = clip_path.to_string_lossy().to_string();
// Play the clip for as much of the beat as its footage covers; freeze only
// when the source is genuinely shorter than the narration (see clip_beat_plan).
let source_dur = crate::video::ffmpeg::get_duration_seconds(&clip_str)
.await
.ok()
.flatten();
let (clip_dur, beat_total) = clip_beat_plan(source_dur, narration_secs);
let has_audio = has_audio_stream(&clip_str).await;
let args = build_clip_beat_args(
&clip_str,
&audio_path.to_string_lossy(),
&out_path.to_string_lossy(),
clip_dur,
beat_total,
has_audio,
opts,
);
run_ffmpeg(&args, "clip beat render").await
}
/// Join rendered segments into the final reel. Writes the concat list into the
/// same directory as the output so relative paths and cleanup stay local.
pub async fn concat_segments(segment_paths: &[String], out_path: &Path) -> Result<()> {
let list_path = out_path.with_extension("concat.txt");
let body = build_concat_list(segment_paths);
tokio::fs::write(&list_path, body)
.await
.context("writing concat list")?;
let args = build_concat_args(&list_path.to_string_lossy(), &out_path.to_string_lossy());
let result = run_ffmpeg(&args, "concat").await;
let _ = tokio::fs::remove_file(&list_path).await;
result
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn segment_duration_floors_short_lines() {
// A one-word narration still lingers at the floor.
assert_eq!(segment_duration(0.5), MIN_SEGMENT_SECONDS);
assert_eq!(segment_duration(0.0), MIN_SEGMENT_SECONDS);
}
#[test]
fn segment_duration_covers_full_narration_plus_tail() {
// No ceiling: a long line gets its full length so speech isn't cut.
assert!((segment_duration(5.0) - 5.6).abs() < 1e-9);
assert!((segment_duration(20.0) - 20.6).abs() < 1e-9);
}
#[test]
fn segment_duration_rejects_nonfinite() {
assert_eq!(segment_duration(f64::NAN), MIN_SEGMENT_SECONDS);
assert_eq!(segment_duration(f64::INFINITY), MIN_SEGMENT_SECONDS);
}
#[test]
fn beat_durations_single_photo_matches_base() {
let (total, per) = beat_durations(4.0, 1);
assert!((total - 4.6).abs() < 1e-9); // narration + tail
assert_eq!(per.len(), 1);
assert!((per[0] - 4.6).abs() < 1e-9);
}
#[test]
fn beat_durations_burst_splits_evenly() {
// 5 photos, narration 4.6s base → ~0.92s each (above the 0.6 floor).
let (total, per) = beat_durations(4.0, 5);
assert!((total - 4.6).abs() < 1e-9);
assert_eq!(per.len(), 5);
assert!((per.iter().sum::<f64>() - total).abs() < 1e-9);
assert!(per.iter().all(|&d| d >= MIN_BURST_PHOTO_SECONDS));
}
#[test]
fn beat_durations_stretches_when_narration_too_short_for_burst() {
// Floor narration (2.5s) over 10 photos would be 0.25s each — below the
// legibility floor, so the beat stretches to 10 × 0.6 = 6s.
let (total, per) = beat_durations(0.0, 10);
assert!((total - 6.0).abs() < 1e-9);
assert!(per.iter().all(|&d| (d - 0.6).abs() < 1e-9));
}
#[test]
fn beat_filtergraph_single_photo_fills_portrait_and_holds() {
let (_t, per) = beat_durations(4.0, 1);
let g = beat_filtergraph(&SegmentOpts::default(), &per);
assert!(g.contains("[0:v]split=2[bg0][fg0]"));
assert!(g.contains("scale=1080:1920:force_original_aspect_ratio=increase"));
assert!(g.contains("crop=1080:1920"));
assert!(g.contains("scale=1080:1920:force_original_aspect_ratio=decrease"));
assert!(g.contains("overlay=(W-w)/2:(H-h)/2"));
// Single photo → concat of one, gentle fade, audio is input 1.
assert!(g.contains("concat=n=1:v=1:a=0[v]"));
assert!(g.contains("d=0.35")); // SINGLE_FADE
assert!(g.contains("[1:a]apad[a]"));
}
#[test]
fn beat_filtergraph_burst_chains_concats_and_snappy_fade() {
let (_t, per) = beat_durations(4.0, 3);
let g = beat_filtergraph(&SegmentOpts::default(), &per);
// One chain per photo with index-suffixed labels.
assert!(g.contains("[0:v]split") && g.contains("[1:v]split") && g.contains("[2:v]split"));
// Concatenated in order, audio is the 4th input (index 3).
assert!(g.contains("[v0][v1][v2]concat=n=3:v=1:a=0[v]"));
assert!(g.contains("[3:a]apad[a]"));
// Burst uses the much snappier fade (vs 0.35 for a held shot).
assert!(g.contains("d=0.12"));
assert!(!g.contains("d=0.35"));
}
#[test]
fn beat_filtergraph_normalizes_fps_before_fading() {
// fps must precede the fades on every chain (else the dip looks steppy).
let (_t, per) = beat_durations(4.0, 1);
let g = beat_filtergraph(&SegmentOpts::default(), &per);
let fps_at = g.find("fps=30").expect("fps in graph");
let fade_at = g.find("fade=t=in").expect("fade in graph");
assert!(fps_at < fade_at);
}
#[test]
fn beat_args_one_input_per_photo_plus_audio_bound_by_total() {
let (total, per) = beat_durations(4.0, 2);
let args = build_beat_args(
&["/a.jpg".into(), "/b.jpg".into()],
"/n.wav",
"/out.mp4",
&per,
total,
&SegmentOpts::default(),
);
let joined = args.join(" ");
// A looped-still input per photo, each with its slice -t, then the audio.
assert!(joined.contains("-framerate 30 -loop 1 -t 2.300 -i /a.jpg"));
assert!(joined.contains("-framerate 30 -loop 1 -t 2.300 -i /b.jpg"));
assert!(joined.contains("-i /n.wav"));
// Output bounded to the beat total and forced CFR.
assert!(joined.contains("-t 4.600"));
assert!(joined.contains("-r 30"));
assert!(joined.ends_with("/out.mp4"));
}
#[test]
fn beat_args_use_nvenc_and_cuda_when_enabled() {
let opts = SegmentOpts {
nvenc: true,
..SegmentOpts::default()
};
let (total, per) = beat_durations(3.0, 1);
let args = build_beat_args(
&["/img.jpg".into()],
"/a.wav",
"/out.mp4",
&per,
total,
&opts,
);
let joined = args.join(" ");
assert!(joined.contains("-hwaccel cuda"));
assert!(joined.contains("h264_nvenc"));
assert!(!joined.contains("libx264"));
}
#[test]
fn clip_filter_ducks_audio_and_holds_last_frame_when_narration_longer() {
// 5s clip, 7s beat → 2s freeze of the last frame, ducked-audio mix.
let g = clip_beat_filtergraph(&SegmentOpts::default(), 5.0, 7.0, true);
assert!(g.contains("tpad=stop_mode=clone:stop_duration=2.000"));
assert!(g.contains("volume=0.35"));
assert!(g.contains("amix=inputs=2"));
assert!(g.contains("[1:a]apad[narr]"));
// Fill applied to the clip too.
assert!(g.contains("boxblur"));
assert!(g.contains("overlay=(W-w)/2:(H-h)/2"));
}
#[test]
fn clip_beat_plan_plays_clip_through_the_whole_beat_when_source_is_long() {
// 30s source, 4s narration → beat is narration+tail (4.6), and the clip
// plays that whole 4.6s of motion: no freeze (clip_dur == beat_total).
let (clip_dur, beat_total) = clip_beat_plan(Some(30.0), 4.0);
assert!((beat_total - 4.6).abs() < 1e-9);
assert!((clip_dur - 4.6).abs() < 1e-9);
assert!((beat_total - clip_dur).abs() < 1e-9); // no hold
}
#[test]
fn clip_beat_plan_freezes_only_when_source_shorter_than_narration() {
// 2s source under a 4s narration → play all 2s, freeze the remainder.
let (clip_dur, beat_total) = clip_beat_plan(Some(2.0), 4.0);
assert!((clip_dur - 2.0).abs() < 1e-9);
assert!((beat_total - 4.6).abs() < 1e-9);
assert!(beat_total - clip_dur > 2.0); // unavoidable freeze gap
}
#[test]
fn clip_beat_plan_caps_read_when_source_length_unknown() {
// Probe failed: read up to the fallback cap, beat still covers narration.
let (clip_dur, beat_total) = clip_beat_plan(None, 8.0);
assert!((clip_dur - CLIP_SECONDS).abs() < 1e-9);
assert!((beat_total - 8.6).abs() < 1e-9);
}
#[test]
fn clip_filter_no_tpad_when_clip_covers_the_beat() {
// Clip at least as long as the beat → no freeze.
let g = clip_beat_filtergraph(&SegmentOpts::default(), 5.0, 5.0, true);
assert!(!g.contains("tpad"));
}
#[test]
fn clip_filter_narration_only_without_clip_audio() {
let g = clip_beat_filtergraph(&SegmentOpts::default(), 5.0, 5.0, false);
assert!(!g.contains("amix"));
assert!(!g.contains("volume="));
assert!(g.contains("[1:a]apad[a]"));
}
#[test]
fn clip_beat_args_bound_clip_and_output() {
let args = build_clip_beat_args(
"/v.mp4",
"/n.wav",
"/out.mp4",
5.0,
6.6,
true,
&SegmentOpts::default(),
);
let joined = args.join(" ");
// Input -t bounds the clip read; output -t bounds the beat.
assert!(joined.contains("-t 5.000 -i /v.mp4"));
assert!(joined.contains("-i /n.wav"));
assert!(joined.contains("-t 6.600"));
assert!(joined.contains("-r 30"));
assert!(joined.ends_with("/out.mp4"));
}
#[test]
fn concat_args_stream_copy_with_faststart_and_forced_muxer() {
// Output goes to a .tmp path, so the muxer must be forced — ffmpeg
// can't infer mp4 from the extension (the bug this guards against).
let args = build_concat_args("/tmp/list.txt", "/out.mp4.tmp");
let joined = args.join(" ");
assert!(joined.contains("-f concat -safe 0 -i /tmp/list.txt"));
assert!(joined.contains("-c copy"));
assert!(joined.contains("+faststart"));
assert!(joined.contains("-f mp4"));
// The forced muxer must come before the output path.
let f_mp4 = args.windows(2).position(|w| w == ["-f", "mp4"]).unwrap();
let out = args.iter().position(|a| a == "/out.mp4.tmp").unwrap();
assert!(f_mp4 < out);
}
#[test]
fn concat_list_escapes_single_quotes() {
let body = build_concat_list(&[
"/tmp/seg_000.mp4".into(),
"/tmp/own's dir/seg_001.mp4".into(),
]);
assert!(body.contains("file '/tmp/seg_000.mp4'\n"));
// The apostrophe is closed-escaped-reopened per ffmpeg concat syntax.
assert!(body.contains(r"own'\''s"));
}
}